A good learning process will affect student learning outcomes during the learning process
activities take place. Therefore, teachers are required to be able to build a safe and interesting
learning atmosphere as a result of which learning does not feel bored. In the learning process the
teacher must be precise in choosing the learning approach and media used in the learning process
so that student learning outcomes increase. Learning media is one of the influential factors in
determining learning programs and plays a very crucial role in improving student learning
outcomes. Learning media are tools in the form of physical and non-physical forms which, if used,
will become a liaison between teachers and students in understanding learning materials to be more
effective and efficient. So that learning materials will be accepted by students more quickly (Amka,
2018). Furthermore, the use of learning media when the learning process is a unit that cannot be
separated from the world of education. Learning media means everything that can be used to
channel messages between senders and recipients, so that they can stimulate students' thoughts,
feelings, concerns and interests in the learning process (Tafanao, 2018). Along with the
development of higher technology, the learning media used are increasingly varied. Learning
media which was initially only in the form of visual images, graphics, or other real objects, has
now grown more sophisticated using computers, laptops, and notebooks that can produce audio-
visual media. Not only images can be displayed, but they can also be varied using videos and other
visuals. One of the discoveries in learning media is interactive media.
Articulate Storyline 3 software is software that is used to create interactive learning media
that is able to provide an experience to students both visually and audio.3 software consists of five
interesting advantages, including: 1) Articulate storylines can be created easily by people who are
experts or amateurs, 2) archives can be imported in power point, flash, video, audio, and video
formats. pictures, and others, 3) articulate storylines can display audio and visuals, 4) there are
features of making quizzes that are used as practice questions and 5) interactive content that can
involve students in learning (Afrizal, 2019).
The results of observations that have been carried out at SMA Negeri 14 Medan show that
teachers are still not optimal in using media in the mathematics learning process. There are still
many teachers who do not use learning media at all, and even do not understand at all using
interactive learning media as a result, students pay less attention to the teacher when teaching in
class and students are more likely to listen to the teacher and take notes on every important thing
explained by the teacher. In the learning process, they only use learning videos that are displayed
using a projector. Mathematics learning at this school already uses Articulate Storyline 3 but its
use is still very lacking and has not even been used in mathematics learning.
Based on the results of observations, in the process of developing interactive learning media
it is necessary to use an approach that is able to increase the effectiveness of using the media. From
these observations, the most effective approach to use is the Realistic Mathematical Education
(RME) approach. RME is an approach that is used in learning mathematics that is fun and related
to everyday life (Yuliastuti, 2018).
In the process of learning mathematics, students are expected to be able to solve a problem
with the knowledge that students gain in the learning process, so that when students are faced with